AI Insights · Timothy · April 2023
Top 5 2D Realistic Games on Android in Slovenia - Q1 2023
Explore the performance of the top 5 2D realistic games in Slovenia on the Android platform during Q1 2023, including download trends, revenue, and active user statistics.
In the first quarter of 2023, the top 5 2D realistic games on the Android platform in Slovenia saw varied performance in terms of downloads, revenue, and active user engagement. This analysis, powered by Sensor Tower, provides insights into these key metrics.
Rise of Castles: Ice and Fire from Long Tech Network Limited experienced fluctuations in its weekly revenue, peaking at around $1.9K in the last week of February. Weekly downloads showed a decline towards the end of the quarter, dropping from 146 in early January to 92 by the end of March. Active users saw a general downward trend, starting at 1.6K in late January and ending at about 1.3K in March.
Evony: The King's Return by TG Inc. had its highest revenue of approximately $2.2K in the last week of January, with a notable dip to around $804 in mid-March. Downloads and active users remained relatively stable, with downloads ranging between 124 and 208 per week and active users gradually decreasing from 1.7K at the end of December to 1.1K in late March.
Zynga Poker- Texas Holdem Game from Zynga showed a consistent revenue stream, peaking at about $1.7K in the final week of March. Downloads varied significantly, starting at 268 in late December and dropping to 49 by the end of March. Active users also saw a decline from 1.6K at the end of December to around 922 in late March.
Clash of Kings by Elex Wireless maintained steady revenue, with a peak of around $1.3K in late January and another high of approximately $1K in the final week of March. However, no download data was available for this game.
Warpath: Ace Shooter from LilithGames saw its revenue peak at about $1.5K in the last week of December and fluctuated throughout the quarter. Downloads decreased from 259 in early January to 88 by the end of March. Active users remained relatively stable, starting at 1.3K in late December and ending the quarter at approximately 1.1K.
For more detailed insights and data, visit Sensor Tower.